Card #Card Image(s)TranslationSV2P 001/071 SurskitSnowHazard1.jpg Surskit

:C: Lunge 20
Flip a coin. If tails, this attack does no damage.

SV2P 002/071 MasquerainSnowHazard2.jpg Masquerain

:C: Lost in Panic
Flip a coin until you get tails. For every heads, select a card from your opponent's hand at random and discard it.

:G::C: Bug Buzz 70

SV2P 003/071 CombeeSnowHazard3.jpg Combee

:C: Double Spin 10x
Flip 2 coins. This attack does 10 damage for each heads.

SV2P 004/071 VespiquenSnowHazard4.jpg Vespiquen

:C: Double Stab
Flip 2 coins. This attack does 30 damage for each heads.

:G: Surprise Orders 120
Select a Combee on your bench, and return that Pokémon and all cards attached to it to your deck. This attack cannot be used if you do not have a Combee on your bench.

SV2P 005/071 SnoverSnowHazard5.jpg Snover

:G::C: Corkscrew Punch 30

SV2P 006/071 AbomasnowSnowHazard6.jpg Abomasnow

Ability: Frozen Calamity
While this Pokémon is in play, both your and your opponent's Pokémon cannot recover HP.

:G::G::C: Magnum Punch 110

SV2P 007/071 BounsweetSnowHazard7.jpg Bounsweet

:G: Stampede 10

:G::G: Reckless Charge 30
This attack also does 10 damage to this Pokémon.

SV2P 008/071 SteeneeSnowHazard8.jpg Steenee

:G: Aroma Therapy
Heal 30 damage from each of your Pokémon

:G::G: Razor Leaf 60

SV2P 009/071 TsareenaSnowHazard9.jpg Tsareena

:G: Queen's Heel 60
On your opponent's next turn, your opponent cannot play a Pokémon from their hand to evolve the Pokémon hit by this attack.

:G::G: Spinning Kick 160
This attack also does 20 damage to this Pokémon.

SV2P 010/071 BramblinSnowHazard10.jpg Bramblin

:C: Ride the Wind 10
Flip a coin. If geads, switch this Pokémon with a Pokémon on your Bench.

SV2P 011/071 BramblinSnowHazard11.jpg Bramblin

:G: Blot 10
Heal 10 damage from this Pokémon.

SV2P 012/071 BrambleghastSnowHazard12.jpg Brambleghast

:G: Absorb Life 30
Heal 30 damage from this Pokémon.

:C::C::C: Bramble Jail 80
On your opponent's next turn, attacks from the Pokémon hit by this attack require an additional :C::C: energy to use.

SV2P 013/071 RellorSnowHazard13.jpg Rellor

:C: Bug Bite 10

SV2P 014/071 RellorSnowHazard14.jpg Rellor

:C::C: Ball Roll 30x
Flip a coin until you get tails. This attack does 30 damage for each heads.

SV2P 015/071

SV2P 092/071

Wo-ChienexSnowHazard15.jpg Wo-ChienexSnowHazard92.jpg Wo-Chien ex

:G::G::C: Indulgent Ivy
This attack does 60 damage to 1 of your opponent's Pokémon for each Prize card your opponent has taken. (Don't apply Weakness and Resistance for Benched Pokémon.)

:G::G::G::C: Forest Burn 220

SV2P 016/071 MarillSnowHazard16.jpg Marill

:W::C: Bubble Drain 20
Heal 20 damage from this Pokémon

SV2P 017/071
AzumarillSnowHazard17.jpg Azumarill

:W::C: Bubble Drain 50
Heal 30 damage from this Pokémon

:W::C::C: Slam 100x
Flip 2 coins. This attack does 100 damage for each heads.

SV2P 018/071 LuvdiscSnowHazard18.jpg Luvdisc

:C: Matching
Select 2 Supporter cards from your deck, show them to your opponent, and place them into your hand. Then shuffle your deck.

:B: Water Pulse 20
Your opponent's Active Pokémon is now asleep.

SV2P 019/071 EiscueSnowHazard19.jpg Eiscue

:W: Headbutt 20

:W::W::W: Ice Block 100
Discard all energy attached to this Pokémon. On your opponent's next turn, this Pkemon suffers -100 less damage from attacks.

SV2P 020/071 CetoddleSnowHazard20.jpg Cetoddle

:W::C: Avalanche 30
This attack also does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

SV2P 021/071 CetoddleSnowHazard21.jpg Cetoddle

:C: Rest
This Pokémon is now Asleep. Heal 60 damage from this Pokémon.

:W::C: Double-Edge 50
This attack also does 10 damage to this Pokémon.

SV2P 022/071 CetitanSnowHazard22.jpg Cetitan

:W::C: Icicle Missile 50

:W::W::C: Special Horn 80+
If this Pokémon has any Special Energy attached, this attack does an additional 140 damage.

SV2P 023/071 VeluzaSnowHazard23.jpg Veluza

:W: Ram 20

:W::C::C::C: Swim Screw 120
If you have no cards in your hand, this attack can be used for :W: energy.

SV2P 024/071

SV2P 075/071

FrigibaxSnowHazard24.jpg FrigibaxSnowHazard75.jpg Frigibax

:W::C: Tackle 30

SV2P 025/071 FrigibaxSnowHazard25.jpg Frigibax

:W: Chilly 10

:W::W::C: Bite 50

SV2P 026/071

SV2P 076/071

ArctibaxSnowHazard26.jpg ArctibaxSnowHazard76.jpg Arctibax

:W::C: Sharp Fin 40

:W::W::C: Frost Smash 80

SV2P 027/071

SV2P 077/071

BaxcaliburSnowHazard27.jpg BaxcaliburSnowHazard77.jpg Baxcalibur

Ability: Cryogenics
As often as you like during your turn, you may attach a basic :W: Energy card from your hand to 1 of your Pokémon.

:W::W::C: Buster Tail 130

SV2P 028/071

SV2P 093/071

Chien-PaoexSnowHazard28.jpg Chien-PaoexSnowHazard93.jpg Chien-Pao ex

Ability: Shivering Cold
Once during your turn, if this Pokémon is in the Active Spot, you may search your deck for up to 2 basic :W: Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.

:W::W: Hail Blade 60x
You may discard any amount of :W: Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.

SV2P 029/071 SlowpokeSnowHazard29.jpg Slowpoke

:P: Tail Fishing
Flip a coin. If heads, select 1 card from your deck, and put it in your hand. Then, shuffle your deck. If tails, discard 1 card from your hand.

:P::P: Zen Headbutt 30

SV2P 030/071 SlowkingexSnowHazard30.jpg Slowking ex

:P: Profound Knowledge 30
Your opponent's Active Pokémon is now Confused.

:P::P: Wisdom Head 130
You may select up to 2 cards from your deck, and put them into your hand. Then, shuffle your deck.

SV2P 031/071 GothitaSnowHazard31.jpg Gothita

:C: Pound 10

:P::C: Weird Feeling 20
Your opponent's Active Pokémon is now Confused.

SV2P 032/071 GothoritaSnowHazard32.jpg Gothorita

:C: Psycho Trip 20
Your opponent's Active Pokémon is now Confused.

:P::C: Super Psy Bolt 40

SV2P 033/071 GothitelleSnowHazard33.jpg Gothitelle

Ability: Star Reading
Once during your turn, you may look at the top 2 cards of your opponent's deck. Select 1 card to put back on top of their deck. Place the remaining card on the bottom of their deck.

:P::C: Psych Out 120
Select 1 card from your opponent's hand at random, and discard it.

SV2P 034/071 MimikyuSnowHazard34.jpg Mimikyu

Ability: Safeguard
Prevent all damage done to this Pokémon from attacks by your opponent's Pokémon ex and Pokémon V.

:P::C: Ghost Eye
Put 7 damage counters on your opponent's Active Pokémon.

SV2P 035/071 SinisteaSnowHazard35.jpg Sinistea

:P: Cold Tea 10
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

SV2P 036/071 PolteageistSnowHazard36.jpg Polteageist

:P: Collecting Antiques
Put up to 2 Item or Pokémon Tool cards from your discard pile into your hand.

:P: Pouring Tea
Place 5 damage counters on your opponent's Active Pokémon.

SV2P 037/071

SV2P 079/071

RabscaSnowHazard37.jpg RabscaSnowHazard79.jpg Rabsca

:C: Revival Blessing
Put a Pokémon from your discard pile onto your Bench.

:P::P: Psybeam 50
Your opponent's Active Pokémon is now Confused.

SV2P 038/071 MankeySnowHazard38.jpg Mankey

:F: Low Kick 10

:F::C: Hang Down 30

SV2P 039/071 PrimeapeSnowHazard39.jpg Primeape

:F: Low Kick 30

:F::C: Pummel 60+
Flip a coin. If heads, this attack does 60 more damage.

SV2P 040/071 AnnihilapeexSnowHazard40.jpg Annihilape ex

:F: Anger Grudge 20x
Put up to 12 damage counters on this Pokémon. This attack does 20 damage for each damage counter you placed in this way.

FC Seismic Toss 150

SV2P 041/071 SudowoodoSnowHazard41.jpg Sudowoodo

:F: Hit and Run 20
Flip a coin. If heads, prevent all damage done to this Pokémon from attacks next turn.

:F::C::C: Elbow Strike 90

SV2P 042/071 GlimmetSnowHazard42.jpg Glimmet

:F: Ascension
Search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.

SV2P 043/071
GlimmetSnowHazard43.jpg Glimmet

:F: Rock Throw 20

SV2P 044/071 GlimmoraSnowHazard44.jpg Glimmora

Ability: Shatter Crystal
If this Pokémon is Knocked Out, flip a coin. If heads, your opponent can't take any Prize cards for it.

:F: Poison Petal
Your opponent's Active Pokémon is now Poisoned. Put 6 damage counters instead of 1 on that Pokémon during Pokémon Checkup.

SV2P 045/071 MurkrowSnowHazard45.jpg Murkrow

:C: Spin Turn 10
Switch this Pokémon with 1 of your Benched Pokémon.

:D: Unified Wing 20x
This attack does 20 damage for each Pokémon in your discard pile that has the Unified Wing attack.

SV2P 046/071 HonchkrowSnowHazard46.jpg Honchkrow

:D: Flap 30

:D::C::C: Dirty Throw 140
Discard 1 card from your hand. This attack cannot be used if you cannot discard a card.

SV2P 047/071 MaschiffSnowHazard47.jpg Maschiff

:D: Ambush 10+
Flip a coin. If heads, this attack does 20 more damage.

SV2P 048/071 MaschiffSnowHazard48.jpg Maschiff

:C::C: Smash Kick 20

:D::C::C: Razor Fang 50

SV2P 049/071 MabosstiffSnowHazard49.jpg Mabosstiff

:C::C: Comeuppance 20
On your opponent's next turn, if this Pokemon is damaged by an attack, place damage counters on the Pokémon that used that attack equal to the damage done to Mabosstiff.

:D::C::C: Darkness Fang 100

SV2P 050/071 BronzorSnowHazard50.jpg Bronzor

:M: Mirror Draw
Draw cards until you have the same number of cards in your hand as your opponent.

:M::M: Speed Dive 30

SV2P 051/071 BronzongSnowHazard51.jpg Bronzong

:M: Oracle Press 20
On your opponent's next turn, the Pokémon hit by this move cannot attack this Pokémon.

:M::M: Extrasensory 70+
If you have the same number of cards in your hand as your opponent, this attack does 90 more damage.

SV2P 052/071 CorviknightSnowHazard52.jpg Corviknight

:M: Accelerate 50
If the Defending Pokémon is Knocked Out by this attack, prevent all effects of an attack, including damage, done to Corviknight during your opponent’s next turn.

:M::C::C: Spinning Bird 200
Discard 2 Energy attached to this Pokémon.

SV2P 053/071 CufantSnowHazard53.jpg Cufant

:M::C: Stampede 50

SV2P 054/071 CopperajahexSnowHazard54.jpg Copperajah ex

Ability: Bronze Body
This Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).

:M::M::C: Nose Quake 260
This attack also does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

SV2P 055/071

SV2P 081/071

OrthwormSnowHazard55.jpg OrthwormSnowHazard81.jpg Orthworm

Ability: Iron Nourishment
If this Pokémon has at least 3 Metal Energy attached, it has 100 more HP.

:C::C::C::C: Shoot Through
This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

SV2P 056/071 DunsparceSnowHazard56.jpg Dunsparce

:C: Find a Friend
Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

:C::C::C: Bite 50

SV2P 057/071

SV2P 083/071

DudunsparceSnowHazard57.jpg DudunsparceSnowHazard83.jpg Dundunsparce

:C: Mud-Slap 30

:C::C::C::C: Escape Flash 100
Your opponent's Active Pokémon is now Paralyzed. Shuffle this Pokémon and all attached cards into your deck.

SV2P 058/071 WingullSnowHazard58.jpg Wingull

:C::C: Gust 20

SV2P 059/071 PelipperSnowHazard59.jpg Pelipper

Ability: Letters from the Wind
Once during your turn, when you play this card from your hand to evolve 1 of your Pokémon, you may either put 1 Supporter card from your discard pile into your hand, or search your deck for 1 Supporter card and put it into your hand; then, shuffle your deck.

:C::C::C: Wing Attack 90

SV2P 060/071 SlakothSnowHazard60.jpg Slakoth

:C::C: Yawn
The opponent's Active Pokémon is now Asleep.

SV2P 061/071 VigorothSnowHazard61.jpg Vigoroth
:C::C: Confront 40

:C::C::C: Razor Claw 60+
Flip a coin. If heads, this attack does 60 more damage.

SV2P 062/071 SlakingSnowHazard62.jpg Slaking

Ability: If this Pokémon is Asleep, flip 2 coins instead of 1 between turns. If either of them is tails, this Pokémon is still Asleep.

:C::C::C: Slacker Headbutt 240
This Pokémon is now Asleep.

SV2P 063/071 RookideeSnowHazard63.jpg Rookiedee

:C: Send Back 10
Your opponent switches their Defending Pokémon with 1 of their Benched Pokémon.

SV2P 064/071 CorvisquireSnowHazard64.jpg Corvisquire

:C: Glide 20

:C::C::C: Clutch 70
During your opponent's next turn, the Defending Pokémon can't retreat.

SV2P 065/071

SV2P 094/071

SquawkabillyexSnowHazard65.jpg SquawkabillyexSnowHazard94.jpg Squawkabilly ex

Ability: Cocky Draw
Once during your first turn, you may discard your hand and draw 6 cards. You can't use more than 1 Cocky Draw Ability each turn.

:C: Fired Up 20
Attach up to 2 basic Energy cards from your discard pile to 1 of your Benched Pokémon.

SV2P 066/071 SuperRodSnowHazard66.jpg Super Rod

Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile into your deck.

SV2P 067/071 FightAuLaitSnowHazard67.jpg Fight Au Lait

You can only use this card if you have more Prize cards remaining than your opponent.

Heal 60 damage from 1 of your Pokémon.

SV2P 068/071

SV2P 090/071

GrushaSnowHazard68.jpg GrushaSnowHazard90.jpg Grusha

Draw cards until you have 5 cards in your hand. If none of your Pokémon have any Energy attached, draw cards until you have 7 cards in your hand instead.

SV2P 069/071 GiacomoSnowHazard69.jpg Giacomo

Discard a Special Energy from each of your opponent's Pokémon.

SV2P 070/071 SnowMountainDisasterSnowHazard70.jpg Snow Mountain of Disaster

Whenever any player attaches an Energy card from their hand to 1 of their non-Water Basic Pokémon, put 2 damage counters on that Pokémon.

SV2P 071/071 ReversalEnergySnowHazard71.jpg Reversal Energy

As long as this card is attached to a Pokémon, it provides :C: Energy.

When you have more Prize cards remaining than your opponent, as long as this card is attached to an evolved Pokémon, it provides every type of Energy but provides 3 Energy at a time.